Hideo Kojima Says New Experimental Video Game Will Consist Entirely Of 2-Hour-Long Cutscene
Hideo Kojima Says New Experimental Video Game Will Consist Entirely Of 2-Hour-Long Cutscene

LOS ANGELES—Cementing his reputation as an auteurist designer of bleeding-edge video games, Metal Gear Solid creator Hideo Kojima took the stage at a press conference during the Electronic Entertainment Expo Tuesday to unveil Death Stranding, a new gaming opus consisting entirely of a two-hour pre-rendered cutscene. “Kojima Productions set out to rethink established boundaries of character and storytelling in games, because defining experiences shared with created characters by the concepts of ‘

Facebook Comments
Battlefield 5 Official Reveal Trailer
31205
ENTERTAINMENT : VIDEO GAMES
Battlefield™ V launches worldwide on October 19th. Pre-order now for Open Beta early access*: https://bit.ly/2s1ixko Enter mankind’s greatest conflict with B...
Game Critic Totalbiscuit Dies At 33
12884
ENTERTAINMENT : VIDEO GAMES
After retiring from games criticism at the start of the month, YouTube personality John “Totalbiscuit” Bain has passed away.
Microsoft has reportedly acquired GitHub
9162
ENTERTAINMENT : VIDEO GAMES
Deal could be announced on Monday
Assassin's Creed Odyssey Confirmed by Ubisoft - IGN
8944
ENTERTAINMENT : VIDEO GAMES
Based on a brief teaser from Ubisoft, the series is headed to ancient Greece for the next installment.
Rumor: Sony Could Be Considering a PlayStation Classic
8442
ENTERTAINMENT : VIDEO GAMES
Considering how well the NES Classic and SNES Classic Editions have sold for Nintendo, it’s not [...]
Hideo Kojima Says New Experimental Video Game Will Consist Entirely Of 2-Hour-Long Cutscene
8196
ENTERTAINMENT : VIDEO GAMES
LOS ANGELES—Cementing his reputation as an auteurist designer of bleeding-edge video games, Metal Gear Solid creator Hideo Kojima took the stage at a press conference during the Electronic Entertainment Expo Tuesday to unveil Death Stranding, a new gaming opus consisting entirely of a two-hour pre-rendered cutscene. “Kojima Productions set out to rethink established boundaries of character and storytelling in games, because defining experiences shared with created characters by the concepts of ‘